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Game Assets

38 Middle East Sword 3D Meshes — VOL 42

asset · Game Assets
shaded · wire
About this pack

Thirty-eight Middle East sword meshes, for the armouries, market stalls, wall mounts and hands a historical or fantasy project has to fill. A sword is the prop players look at longest, because it is usually the one held closest to the camera — which is why every one of these thirty-eight has a highpoly behind it rather than a single detail level.

That pairing is the pack's centre of gravity. The highpoly carries the grip, the guard and the edge detail; the lowpoly is the version that ships, and the UVs are unwrapped already so the bake is the first thing you do rather than the fourth.

What you get

  • 38 Middle East sword meshes
  • FBX with its materials embedded
  • Blender (.blend) files, material slots assigned
  • A highpoly and a lowpoly for every sword
  • Clean UVs
  • A preview render of each sword
  • JPG renders of every model, apart from the presentation renders shown on the poster

Textures are yours, and on a weapon that is the decision worth keeping. The same blade is a museum piece in polished steel and a bandit's tool in pitted iron, and the whole difference lives in the maps. The Blender files come with metal, grip and fittings already separated into slots, and the FBX brings the same split into Unreal, Unity, Maya or 3ds Max.

Thirty-eight blades is a rack, an armoury wall, a market stall and a loot table's worth of drops — and because each has a highpoly behind it, the one that ends up in a first-person view is not the one that lets the set down.

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Technical specification
Files
1 file included
About Game Assets

This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.

Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

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