
40 Lace Fabric Trim Pattern + Substance Tools — VOL 12
40 Lace Fabric Trim Pattern + Substance Tools — VOL 12: 40 lace borders, 8 trim sheets and 40 SBSAR materials, with opacity in 16-bit PNG and TIFF.

Marvelous Designer & CLO3D, from first pattern to signature garment
Digital garments fail when the pattern is wrong, not when the render is wrong.
Duration
14 Hours
Projects
11
Language
English
Level
A to Z Master Level
Every one of these is built step by step inside the course.
Digital garments fail when the pattern is wrong, not when the render is wrong. This course teaches construction first — panels, seams, fabric logic — then applies it across eleven projects that escalate from a clean T-shirt to a tactical bomber and a corset-and-blouse layered build. Every project is real production work: correct seam placement, believable fabric weight, and simulation that holds up when the character moves.
Stream online or download the whole course for offline study.
Pay once. It stays in your library permanently.
New chapters and corrections are added at no extra cost.
No questions asked, no form to fill in.
Marvelous Designer, CLO3D
Every session is a complete piece of work — here is exactly what you build and when.
What Marvelous Designer is and where it sits in the 3D pipeline, the key concepts of digital garment creation, garment construction theory — patterns, seams and fabric logic — the interface layout, and how to organise a workspace you can move fast in.
Your first garment. Create basic patterns and place them correctly, work between the 2D and 3D views, use the sewing tool to connect pieces, apply fabric presets, simulate natural folds, and export with basic textures.
Block out front, back, yoke and belt loops. Sew the stress points — crotch seams, pocket edges — properly. Master denim physics through thickness and stiffness, add rivets, topstitching and frayed edges, and simulate the natural folds at knee and ankle that make jeans read as worn.
Pattern drafting for front, back, sleeves and collar. Precision sewing, fabric physics tuned for natural wrinkles, and the detailing that sells it: buttoned cuffs, plackets, pocket placement, decorative stitching.
Build thicker garments with internal structure, place and simulate zippers accurately, shape sleeves and hoods with correct fabric flow, and create wrinkles that carry real weight.
Fitted clothing with precise seam control. Structured collars, lapels and cuffs, matching pants for a complete outfit, and stiffer, heavier fabric simulation that holds a silhouette on a posed body.
Technical fashion: multiple pockets, flaps and utility straps, asymmetrical and segmented components, reinforcement at knees and waistline, and the balance between realism and game-ready flexibility.
Soft, lightweight fabric with graceful movement. Symmetrical and radial pleats, drape and fall controlled through gravity and wind simulation, and the technical control that keeps the aesthetic flow intact.
Advanced garment design. Shape and tighten around the body with precision, build structural support into curved form-fitting designs, layer multiple pieces with coordinated simulation, and add lace, trims and closure systems.
Heavier materials with structure and weight, bold silhouettes and sharp seams, collars, cuffs and paneling that behave realistically, and control over stretch, thickness and edge tension.
A cinematic, game-ready bomber with layered functional construction. Straps, panels and realistic pockets, heavy fabric behaviour, and silhouette enhanced through detail placement and contrast.
The final project brings everything together: complex pattern shaping, advanced detailing, dynamic simulation and body-fit refinement — plus your own creative decisions, so you finish with a garment that looks like yours.

Twenty years of production texturing and material authoring, four consecutive ArtStation Marketplace top-seller years, and 5,000+ students taught since 2005.




Every lesson is recorded. Enrolment has not opened on the site yet — everything above is what you get when it does.
Libraries and tools built for the same pipeline — use them on the course projects or your own.

40 Lace Fabric Trim Pattern + Substance Tools — VOL 12: 40 lace borders, 8 trim sheets and 40 SBSAR materials, with opacity in 16-bit PNG and TIFF.

20 Stitches Brushes for Substance Painter and ZBrush, with adjustable colour and wrinkle parameters and 4K 16-bit alphas in PNG, PSD, EXR and TIFF.

15 Sand Bags with Texture - Game Asset. FBX, OBJ, PBR textures included. Built for Substance Painter and ZBrush. Published July 2024.

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