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Courses

Your all-in-one education platform for 3D artists

Modeling, texturing and rendering — taught through real-world projects, not feature tours. Every course is built the way I would actually do the job, mistakes and recoveries included.

9
Courses
159h
Video content
52
Guided projects
1
Subtitled courses

All courses

Substance Painter Master Course
01
23 Hours6 projectsEnglish

Substance Painter Master Course

Your gateway to 3D texturing excellence

This is the course I wish existed when I started. It does not stop at explaining what each button does.

  • Top content creator on ArtStation
  • Comprehensive learning path
  • Valuable learning resources
  • Industry-aligned content
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Cloth Modeling Master Course
02
14 Hours11 projectsEnglish

Cloth Modeling Master Course

Marvelous Designer & CLO3D, from first pattern to signature garment

Digital garments fail when the pattern is wrong, not when the render is wrong.

  • Project-based learning
  • Full outfit design workflow
  • Real fashion, real techniques
  • Learn from a recognised expert
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Cloth & Outfit Texturing Masterclass
03
14 Hours6 projectsEnglish

Cloth & Outfit Texturing Masterclass

Fabric materials built from scratch in Substance Designer

Fabric is the hardest thing to fake. Photographic textures fall apart the moment you scale them or need a variation.

  • Project-based learning
  • Full outfit texturing workflow
  • Real fashion, real techniques
  • Learn from a recognised expert
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Unreal Zero to Pro Course
05
16 Hours5 projectsEnglish

Unreal Zero to Pro Course

Unreal Engine

This course is designed to transition you from basic software operation to professional environment development.

  • 16+ hours of video
  • 57+ lessons
  • 5 modules
  • 5 practical projects
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Master Course AI 3D Modeling Creation & Game-Ready Workflow
06
6 Hours4 projectsEnglish

Master Course AI 3D Modeling Creation & Game-Ready Workflow

3ds Max · Marmoset · Substance Painter

Master Course AI 3D Modeling Creation & Game-Ready Workflow. 6 hours of video. Built for Substance Painter and ZBrush.

  • 6+ hours of video
  • 3 sessions
  • 4 practical projects
  • Taught in 3ds Max and Marmoset
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Unwrap Master Class
07
50 Hours9 projectsEnglish

Unwrap Master Class

Unwrap Master Class. 50 hours of video. Built for 3ds Max and RizomUV / Unfold3D. Project-based training with lifetime access.

  • 50+ hours of video
  • 6 sessions
  • 9 practical projects
  • Taught in 3ds Max and RizomUV / Unfold3D
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Unreal Engine Stylized Landscape — Season 2
08
16 Hours1 projectsEnglish

Unreal Engine Stylized Landscape — Season 2

Unreal Engine

Unreal Engine Stylized Landscape — Season 2. 16 hours of video. Built for Unreal Engine 5 and 3ds Max. Project-based training with lifetime access.

  • 16+ hours of video
  • 7 sessions
  • One complete project, start to finish
  • Taught in Unreal Engine 5 and 3ds Max
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The Hobbiton House — Blender Tutorial
09
5 Hours1 projectsEnglish

The Hobbiton House — Blender Tutorial

Build a complete cinematic environment in Blender from scratch to final render.

  • 5+ hours of video
  • 3 sessions
  • One complete project, start to finish
  • Taught in Blender 4.2+
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How they fit together

The core three, one pipeline

Every course stands alone, but three of them were designed as a sequence: build the garment, texture the fabric, then apply everything you know to hard-surface assets.

01

Model it

Cloth Modeling teaches construction — patterns, seams and fabric logic — across eleven garments in Marvelous Designer and CLO3D.

02

Texture it

The Texturing Masterclass builds every fabric procedurally in Substance Designer, then animates and renders it in Marmoset Toolbag.

03

Ship it

The Substance Painter Master Course covers the rest of the pipeline: bakes, generators, six hard-surface assets, and the Unreal Engine hand-off.