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Textures & Patterns

40 Tileable Knot Pattern — VOL 02

asset · Textures & Patterns
shaded · wire
About this pack

Knotwork is the classic case for a library. Interlace has to pass over and under itself consistently, hold its spacing around a turn, and close on itself at the tile edge — model that by hand and a single panel eats a day, and the second panel eats another. This volume is forty knot patterns already solved, seamless in both directions, ready to be carved into wood, stone, leather or metal in whatever package you work in.

This library holds

  • 40 high-quality knot patterns, seamless and tileable
  • Normal, Ambient Occlusion and Height for each
  • 4K resolution at 16-bit depth
  • Supplied in both PNG and TIFF
  • A preview render for every pattern

Because the maps are plain images rather than a proprietary material, the pack goes wherever a height or normal input is accepted. ZBrush takes the height as surface noise or as an alpha under a mask; Substance Painter and Designer take it as a stencil or a graph input; 3D-Coat, Maya and Mari all read it without conversion. That was the design brief — one library, no format lock-in.

The route most people take is displacement first, normal second. Push the sixteen-bit height through a subdivided plane and the interlace becomes real geometry you can bevel, chamfer and light properly; bake that result down and the normal map matches your own topology instead of a generic one. For anything further from camera, skip the geometry, use the supplied Normal directly, and multiply the occlusion into base colour to keep the crossings readable.

Four thousand pixels across is enough for a single knot to fill a shot on its own, and sixteen bits of depth keeps the height ramps smooth when the pattern is exaggerated. Both PNG and TIFF are provided, so a pipeline standardised on one is never forced to convert the other.

Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.

Technical specification
Software
3ds Max, Cinema 4D, Mari, Maya, Photoshop, Substance Designer, Substance Painter, ZBrush
Files
17 files included
About Textures & Patterns

These packs cover the surface detail that generators cannot invent for you. Every pattern is seamless in both axes, authored from height data first so the normal and ambient occlusion maps agree with each other, and tuned for even contrast across the whole set.

Use them as stencils, projections, trim strips or straight tiling fills. They work in Substance Painter and Designer, ZBrush, Blender and any DCC that reads a PNG.

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