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Medieval Wooden Market Pack – Set 2 With Props

asset · Game Assets
shaded · wire
About this pack

Set 2 is the small trader of the Medieval Wooden Market Pack: four rough poles, a faded coral and grey cloth thrown over them for shade, and a short counter flanked by two spindly side tables. Where the larger stalls sell by the crate, this one sells by the bowl — earthenware dishes of apples, lemons, bananas, cucumbers and squash set out in rows, with the overflow in buckets on the ground.

Inside the set

  • A single stall, complete with canopy, side tables and produce
  • Bowls, woven baskets and buckets, each one a separate object
  • 4K maps, authored at 4096 x 4096
  • UVs unwrapped unique and non-overlapping, on channel 0
  • A Blender scene with materials assigned, plus an Unreal project
  • Nanite-ready meshes wrapped in a Blueprint

Small stalls are what make a market look busy. A square built from five copies of one large counter reads as a kit; the same square with a narrow four-post pitch tucked between two big ones reads as a place people actually trade in. Set 2 is sized for that job — it fills a gap, turns against a wall and gives a crowd something to walk around.

The five stalls draw on one library between them: 123 unique meshes, 291 texture maps, and 102 materials and material instances, the lightest prop at 342 triangles and the heaviest object in the collection at 305,698. Everything is usable away from the stall as well. The bowls of fruit will dress a tavern table, the buckets suit a farmyard, and the poles and cloth make a serviceable lean-to on their own.

About Game Assets

This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.

Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

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