
27 Stones Background 3D Asset — VOL 02
27 Stones Background 3D Asset — VOL 02: twenty-seven untextured game-ready rocks with an Unreal project, base material and ten instances.
3ds Max Substance Painter — LIVE LINK v1.0 Paint in Substance Painter. See it in 3ds Max. In Real-Time. The Old Way
Export mesh Open Substance Painter Paint Export textures Go back to 3ds Max Import textures Assign material Check result Fix something Re-export Re-import Re-assign.
Sounds familiar?
Paint a stroke It's already in your 3ds Max viewport.
That's it. No export. No import. No manual material setup. Just paint and see.
Features Real-Time Texture Sync
Paint in Substance Painter and watch your textures automatically appear in 3ds Max viewport — within seconds. No buttons to press.
Bidirectional Mesh Sync
Edit your mesh in 3ds Max It auto-reloads in Substance Painter. All your layers, materials and paint strokes stay intact. No more starting over after geometry changes.
Multi Render Engine Support
Live Link automatically detects your active render engine and creates the correct material type
Render EngineMaterial Created CoronaCoronaPhysicalMtl + CoronaNormal V-RayVRayMtl + VRayNormalMap Arnoldai_standard_surface Standard / ARTPhysicalMaterial + Normal_Bump
No manual material setup. Ever.
Full PBR — All 8 ChannelsChannelBase Colour (Diffuse) Auto-syncedRoughness Auto-syncedMetallic Auto-syncedNormal Map Auto-synced + correct handler per engineHeight (Displacement) Auto-syncedAmbient Occlusion Auto-syncedEmissive Auto-syncedOpacity Auto-synced One-Click Gamma Correction
Normal maps need Gamma Override 1.0 for Corona and V-Ray? Just check one box. Live Link handles it automatically — no more manual gamma overrides per texture.
Clean Material Editor
When textures update, bitmaps are refreshed in-place — no duplicate nodes, no orphaned bitmaps. Your Slate Material Editor stays clean and organised.
Smart Live Export
Intelligent debounce system: waits until you finish your brush stroke before syncing. Adjustable delay from 0.5 sec to 30 sec. Zero performance lag during painting.
Preserve Everything on Mesh Reload
Update geometry from 3ds Max Substance Painter preserves all your strokes, layers, and materials. Just like you never left.
Professional UI in Both Apps
Clean dockable panels in both 3ds Max and Substance Painter with
Zero Configuration
No servers. No network setup. No dependencies. No configs. Install Run Done. Under 60 seconds.
Automatic Import to 3ds Max
AutomaticMaterial creation, manual per engine
Auto-detected Normal map gamma, Manual per texture
One checkbox Mesh update
The Numbers
CompatibilitySupported 3ds Max 2022, 2023, 2024, 2025, 2026
Substance 3D Painter2024, 2025 (v10.x, v11.x)
Windows10 / 11
Render EnginesCorona · V-Ray · Arnold · ART · Scanline
Your textures. Your viewport. In sync. Always.
Developed by Milad Kambari ( 3DRedBox Studio ).
This aisle is production work, not a demo. The meshes are optimised for real-time budgets, the UVs are packed with proper padding, and the texture sets are 4K PBR with consistent naming so a whole folder can be imported at once.
Tested in Unreal Engine and Unity. Scale, pivots and orientation are all correct on import.

27 Stones Background 3D Asset — VOL 02: twenty-seven untextured game-ready rocks with an Unreal project, base material and ten instances.

5 Medieval Wooden Market is a set of 5 Medieval Wooden Market game-ready meshes to drop into a real-time scene.

Medieval Wooden Market Pack Set 5: the corner stall, two canopies over an L-shaped counter crowded with bowls and crates.

Medieval Wooden Market Pack Set 4: the long open trestle table under grey striped canvas, produce laid straight onto the boards.