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Smart Materials

30 Wood Smart Materials & PBR Textures — VOL 08

asset · Smart Materials
shaded · wire
About this pack

Wood is the material every environment needs and the one that most often gives a scene away, because a plank reads wrong the moment its grain runs at a plausible angle instead of the right one. Volume 08 answers that with thirty procedural wood smart materials for Substance Painter, each a live layer stack, plus the thirty 4K PBR texture sets baked from them.

What you get

  • 30 high-quality wood smart materials (SPSM)
  • 30 4K wood PBR texture sets
  • Preview renders
  • A free section holding two of the smart materials

Everything stays procedural once it is on the mesh, which is the whole reason to buy stacks rather than maps. Grain scale, colour, the amount of wear and the roughness breakup are parameters on the layers, so a crate, a floorboard and a rifle stock can come out of one material without any of them looking like the same asset scaled up.

The second half of the download is aimed at everything downstream of Substance Painter. This volume is listed against eight applications — 3ds Max, Blender, Cinema 4D, Mari, Maya, Substance Painter, Unity and Unreal Engine — and the flat 4K texture sets are what makes that list honest, since they are ordinary PBR maps any of them will read. One authoring session serves the offline render, the real-time build and the look-dev pass.

Two of the thirty ship free, which is the sensible way to test a wood pack before committing to it. Put a sample stack on your own model, watch what the grain does around a chamfer and across a UV seam, and judge the other twenty-eight on what you see.

Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.

Technical specification
Software
3ds Max, Blender, Cinema 4D, Mari, Maya, Substance Painter, Unity, Unreal Engine
Formats
SPSM, PBR textures
Files
5 files included
About Smart Materials

Every set in this aisle is built the way I build materials for client work: layered, parametric and non-destructive. Nothing is baked flat, so you can open any material and change the base colour, the wear amount or the roughness breakup without starting over.

Each material ships alongside a rendered 4K PBR texture set — base colour, roughness, metallic, normal and height — so you can use it outside Substance Painter in Blender, Unreal, Unity or any renderer that speaks PBR.

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