
Hardsurface Tutorial Collection — VOL 03 - Scifi Helmet
Hardsurface Tutorial Collection VOL 03 takes a sci-fi helmet from 2D concept to finished hard-surface mesh in 270 unnarrated minutes of 3ds Max.
About McLaren Training Course
Welcome to McLaren tutorial, in this tutorial we are going to model and render a McLaren 650S in 17 hours and 40 minutes. This tutorial includes the steps of preparing a reference, pre-modelling the body of a McLaren car, adding car details, Unwrap and UV, texturing and material, and lighting with the Vray and Corona rendering engine in 3Ds max.
In this step, we check our images and references, and setup our references in 3ds Max, and prepare the file for start modelling phase.
Every purchase includes free lifetime updates and a no-questions-asked 7 day money back guarantee.
Each tutorial follows one asset from start to finish in real time. Every decision is explained as it is made, so you can see not just what was done but why that approach was chosen over the alternatives.

Hardsurface Tutorial Collection VOL 03 takes a sci-fi helmet from 2D concept to finished hard-surface mesh in 270 unnarrated minutes of 3ds Max.

Learning the basics of a job is one of the most important things to consider.

This product is the first part of the ZBrush modelling video process, and in the first part, we decide to have a Hard-surface model.

We will model a DJI Inspire Drone in the second section of the ZBrush modelling video process.