
Military Radio In Substance Designer Tutorial
Discover how to achieve this result in substance designer without fancy modelling, just base shape for radio form.
An entire building facade with no modelling anywhere in the process: the windows, the mouldings, the string courses and the stonework are all nodes, blended. That is the subject of this 300-minute tutorial, and the reason to watch it is less the facade itself than the demonstration of how far a Substance Designer graph can be pushed before geometry becomes necessary.
The overall shape of the facade is established first and then subdivided into detail: the large architectural masses before the mouldings and the surface break-up. Everything downstream depends on this stage being clean, and most of the running time sits here.
With the form resolved, the colour channels are built on top of it — including the roughness variation that separates painted joinery from stone, and the metallic channel for the fixtures.
The finished maps are exported and taken into Marmoset Toolbag, where the presentation shot is set up and rendered. The Marmoset scene is included, so the lighting can be examined rather than guessed at.
A working knowledge of Substance Designer and its node workflow is needed before starting; this is an intermediate tutorial moving at the pace of somebody building rather than teaching fundamentals. The technique generalises well past this one building — once an architectural elevation can be held in a single graph, shopfronts, boundary walls and interior panelling are the same problem at a different scale.
The five hours are unnarrated: no commentary track and no subtitles. Created by Mirage3Dart and Milad Kambari.
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Every volume in this aisle is a complete build. We start on an empty graph and finish with a finished, parametric material — no time-lapses and no skipped steps. There is no voice-over and there are no subtitles: you watch the graph go together at full length, at 1080p.
The source .sbs is included, so you can open the finished graph, inspect the exposed parameters and take the technique into your own materials.

Discover how to achieve this result in substance designer without fancy modelling, just base shape for radio form.

Let's take a journey into a brand-new stone surface material in Substance Designer.

we have another organic surface material in substance designer, for this kind of material.

we have another hard surface material in substance designer.